A little about me
Journey · Philosophy · Interests
How I got into the industry, what I think about making games, and what interests me beyond game development.
How I got into the game industry
My interest in games began in early childhood. The Hugo games, Sid Meier’s Civilization, and the Game Boy were my first gaming experiences and laid the foundation for a lifelong passion.
During my university years, I created content about Destiny 2. At the height of the pandemic, I started streaming regularly and became one of the hosts of the podcast “Savathûn’s Trap”.
After successfully defending my thesis, I spent a long time trying to figure out what I wanted to do professionally... Until one day it occurred to me: “I love games, so why not start making them myself?”
I enrolled in game design courses, completed my training, made several pet projects, and eventually entered the game industry as a game designer. I think what helped me a lot was that, from the very beginning, I saw game development as a real profession, rather than simply a way to fulfill a childhood dream.
My philosophy
Making games is an exciting process that calls for a cool head and a burning heart.
You should always strive for the best possible result. But what does “best” actually mean? To me, it’s a combination of personal judgment, player feedback, and game metrics.
You can make a great game in terms of core gameplay and meta-progression, but in commercial development, it’s also important to understand how well it meets its product goals—whether that means engagement, retention, or other indicators. The desire to create impressive, expensive content should go hand in hand with a realistic assessment of available resources and the tasks at hand.
But not everything in game development has to revolve around product goals. When it comes to personal projects, follow your instincts and experiment!
Want to make a game for your friends? Bring your wildest ideas to life! And if you dream of creating your magnum opus and making money from it, listen to your players... but keep your analytics close at hand.
What I love to play
It would be easier to name the genres I don’t like. I’m a pretty omnivorous gamer: I try not to miss major releases, and every now and then I dive into smaller projects.
Shooters, action games, strategy games, RPGs, MMOs, casual mobile games... I could go on.
Overall, I believe that if you want to make games, you should play all kinds of them. Learn to spot good design decisions in unsuccessful games and notice flaws even in the biggest hits.
Interesting facts
I’m a huge sports fan, especially of the four major North American leagues: the NHL, NBA, MLB, and NFL. I root for all the Tampa Bay teams, as well as the Lakers and the Dodgers.
I’ll never forget the 2020 sports season, when my favorite teams kept winning championships one after another. The Rays did lose to the Dodgers in the World Series, though, so I can’t quite call it a perfect year.
By the way, I have a degree in sports management.